"The first patent for a mechanism which produced 3D effects was issued in the name of William Friese-Greene, a portrait photographer and an inventor in the 1890s. He played two films juxtaposed and used a stereoscope to converge them. Although advanced, his mechanism wasn’t suited to practical use in the cinemas of the day." - http://www.thegeminigeek.com/who-invented-3d/
The first 3D movie released was 'The Power of Love' in 1922. Back then, people used stereoscopes to see the movie. The film, produced by Harry K. Fairall and Robert F. Elder, was not a hit. 3D movies had not really caught on yet, and was not seen as the standard.
|Power of Love, 1922 in 3D|
Polarizing sheets, used in 3D glasses, was a technology brought by Edwin Herbert Land back in 1929. Carl Zeiss (now famous for the Carl Zeiss lens used in some smartphones) started commericially producing 3D glasses in 1936.
3D movies experienced an increase in popularity during three time periods: 1952-55, 1960-79, and 1985-2003. However, 3D did not go mainstream until 2003.
But...how did we get to 3D TVs, phones, and games? Read on to find out.
When 3D movies were becoming popular and making money, TV decided to embrace the new technology. The biggest shows know for 3D were Third Rock from the Sun and Home Improvement. The Third Rock from the Sun episode cost one and a half million dollars to make.
The big year for 3D was 2009. With movies like Avatar, Up, and Monsters vs. Aliens, 3D was becoming a real success and was set to stay around for a while.
Later, 3D televisions were put on the market for those who wanted to take 3D outside of the theater. Special glasses were included.
You could say that with 3D movies and TV getting all this attention, the other digital entertainment markets, like cell phones, for example might want a slice of the 3D pie too.
The first 3D phone, LG Optimus 3D, was announced on February 14, 2011. This phone shows just how far 3D has come. It offers the ability to watch 3D content, and record 3D videos without glasses, whereas back in 1912, you needed a stereoscope (pictured below). Also, there is a preview video below on the LG Optimus 3D.
Finally, there is 3D gaming. The only technology for 3D gaming right now is portable, on the Nintendo 3DS. The Nintendo 3DS was released on March 27, 2011. You can game in 3D or 2D, and you can also take 3D pictures with the 3DS's dual cameras. At the time of this post, the Nintendo 3DS is available for $169.99 at nintendo.com.
So, what do you think? Is 3D technology too much for you? Do you prefer your on-screen monsters to not look like they're jumping out at you? Do you think being able to record 3D videos and pictures is unneccessary? Let me know what you think in the comments!
Thanks for reading, I hope this was informative!
Sources: http://www.pcworld.com/article/197540/the_history_of_3d_movies_and_3d_tv.html, http://www.thegeminigeek.com/who-invented-3d